sense:less is a place for humans to experience a stranger
Through VR technology and a custom made body suit sense:less
puts the user in a multi-sensory environment. This is a dramatic
space, influenced by theatre, and the users journey through the
world is an exploration of multiple personalities. People watching
the installation can see the users travels as projected onto the
walls of the sense:less egg, a five metre high contruction
of plastic and steel.
The user stands inside the semi transparent plastic egg which is
inflated by a cool air fan, and suspended by metal arms over a steel
platform. Video images of the virtual world are projected onto the
eggs walls and these images are seen by both the user and the spectators
outside the shell. A speaker system broadcasts everything the user
hears to the audience.
On entering the installation the user straps on stereoscopic viewing
glasses and a light weight body suit. The custom made suit contains
sixteen areas of stimuli in the form of vibrating pads. In this
way the creatures in sense:less can touch the user. The intensity
of the touch depends on the individual creatures personality and
mood. A navigating wand gives the user their motion in the world,
while the viewing glasses give direction.
Five creatures live in the virtual world of sense:less.
The creatures have human voices, alien bodies and distinct personalities.
They are based on real people and personal experience, and each
has a story they need to tell.
The virtual world the creatures live in is a constantly changing
network structure based on realtime data derived from a World Wide
Web server. In this way users on the net become points on this network,
indicating net activity and the virtual presence of other human
users. These human users are represented by mechanoid 'agents' who
constantly roam the virtual world, changing shape and direction
depending on the users behaviour in the hypertext structure of the
World Wide Web server.
sense:less was originally commissioned by the Henie-Onstad
Art Center for the exhibition Electra '96. The project was realized
through support of the Henie-Onstad Art Center and Silicon Graphics
sense:less won an honorary mention in the Interactive Art
category of the Prix
Ars Electronica 1996 (the announcement of the winners in all
categories can be found here).
sense:less was shown at DEAF
is the program entry). It was also shown at the 1998 Istanbul Biennal.
Knut Mork: Application programming + text
Kate Pendry: Text + sound + voices
Ståle Stenslie: Bodysuit + installation design
Marius Watz: Graphic programming + design